Mission and principles
We design for immediate starts, legible choices, explainable outcomes and privacy by default. Content is written and reviewed as editorial product: every situation must offer an understandable trade-off and avoid presenting harmful conduct as a winning strategy.
Success is not measured by keeping someone inside for hours. We want a short run to have a beginning, tension and closure, and a second run to reveal a different story without retention tricks. That is why there is no virtual currency, loot, energy, gambling or streak that punishes people for leaving.
How it is made and reviewed
The initial library contains 108 situations across six age stages. Automated tests cover seeds, scoring and links. Editorial review checks gender neutrality, age coherence and that choices never promise certainty the simulation cannot provide.
Each event starts from an effect template but receives its own stage-aware context. We check that both options have a defensible reason, that visible risk matches the size of the change and that no choice guarantees a trophy. We then run deterministic careers to compare positions and catch impossible outputs.
What “local” means
The simulation does not require an API: profiles, seasons, decisions and the result card are calculated with JavaScript on the device. The active career uses sessionStorage, which belongs to that tab session. There is no player database, hidden account or public table connecting a shirt name to a person.
Links are the voluntary exception: when someone chooses to share, the browser creates an encoded summary in the URL itself. Anyone receiving that URL can read the shared result. The privacy policy lists the fields and explains why sensitive information should never be used as a shirt name.
Limits we accept
Copero Game does not try to replace a manager. It does not model tactics, salaries, full squads, live matches or detailed negotiation. It also avoids real player, club and competition names. That boundary reduces management depth but makes instant starts, complete stories and original assets possible.
Accountability and contact
We publish limits, method, privacy and independent status on dedicated pages. Report factual, language, accessibility or balance issues to support@coperogame.com. Security and privacy corrections take priority.
When a correction changes the meaning of scoring or sharing, we update the review date on the relevant page. Suggestions are not presented as testimonials, and usage figures are never published without a verifiable source. We describe what the product does today—including its limits—instead of promising future features.
Have a question or spotted a mistake? support@coperogame.com